

We are gonna ignore that for now, grab the Dim Ergo Fragment off the ground, then go back to the hall. Here you will see a switch that drops a ladder down into the mucky area we mentioned earlier. Make your way to the end of the hall which leads outside. To the immediate right is the shortcut we opened earlier, so go left instead. At the end of this walkway you will also find a Thermite.Įxit through the green door on the back side of the room and you will find yourself in a series of hallways. Chase it down and kill to get a Motivity Crank, which can be used to alter a Weapon Handle's stat growth. It will appear as you go up the second set of stairs. As you ascend your lamp will glow, letting you know a butterfly is nearby. Go up the stairs in the back of this room to proceed. Defeating him gets you a Legion Caliber, which is used to upgrade Legion Arms. He is pretty tanky so you will have to do this for awhile to win, but eventually you should get a stagger which will speed things up. Instead, just run tight circles around him and wait for him to whiff an attack, then hit him in the back. It is basically impossible do damage this guy from the front due to his shields, and he will ram you and slam you with them anytime you hang around in front of him.

Drop down to where the box landed and a giant robot wielding two shields will burst out. As you approach a metal box drops from above. To the right are two puppets waiting to ambush you, but since we went around we can easily get the drop.Īs you round the corner you will see another item ahead, a Vivid Ergo Fragment. Straight ahead is Gemini's Emergency Protection. When you reach the stairs, kill the puppet hanging from the ledge to the left then drop down to the ground below. As you make your way down look for the small path on the left which leads you to a ledge with two trees and a Fable Catalyst. Once he is defeated you can head back down to the bottom level of the area and finish looting. Stand back and wait for him to do one of his punch attacks, then heavy attack him when he whiffs. This one also has a wheel on its back, which it can use as a weapon to slam on top of you. Just like the ones we encountered before, this guy has a haymaker, a jumping slam, and a quick two punch combo. Get the large puppet's attention, then run up the ramp that leads back to the Workshop Entrance to lead him away from the other enemies. Go down the other end of the alleyway and you will pop out next to a wagon, ladder, and Special Resistance Ampoule.

Here you will encounter another basic puppet, and you can find a Attribute Resistance Ampoule at the alley's dead end. Drop off the back side of the roof and into the thin alleyway below. Below is one of those larger worker puppets, and a few basic enemies as well.
